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Lodge Crisis

Posted by Puffin on 08/01/18
So, as you might have noticed the Lodge crisis is now available and open for action submissions. You may also have noticed that we have turned off @actions for the month of August, which is our DASTARDLY way of giving you lots of time to RP about it before submitting actions. So.

ICly, it has been fairly public that there are some fairly serious threats to the Lodge. The Iron Guard and the King's Own are taking the lead as points of contact. They have been briefed on the potential danger points, which is to say that they know more or less the areas we're intending to GM around (except for any shenanigans we get up to which we never do because we are totally innocent 100% of the time).

THIS IS NOT INTENDED TO BE AN ARMY V ARMY CRISIS. Which is not to say there won't be fighting, but what you do matters more than how many people you throw at it. Also, there are multiple secret/hidden things going on amongst players, and if you are one of those players and want to try to start taking actions to do certain things, that's also acceptable as a crisis action. A little something for everyone, or so we hope. You CAN put an army in a specific place. It is unlikely to result in the kind of battles we saw in Setarco/Stormwall.

The crisis isn't coming due until the end of September. That means you should have plenty of time to figure out what you're doing ICly. Good luck, gods speed, and Don't Panic. And always remember your towel. (Ian we are not discussing That Scarf)