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Lady Delfina Darkwater

Desire compels us all. Make sure you know what holds your lead.

Social Rank: 6
Concept: Captivating Corsair
Fealty: Thrax
Family: Darkwater
Gender: female
Marital Status: widowed
Age: 42
Birthday: 3/30
Religion: Faith of the Pantheon
Vocation: Knight
Height: average height
Hair Color: dark brown
Eye Color: blue-gray
Skintone: sun-kissed

Description: Lanky and graceful in the way of someone who knows what her body is capable of, Delfina projects a warm confidence in everything she undertakes. Dark, brown hair tumbles just past her strong shoulders in waves, occasional flashes of silver hiding in the darker spill. Curiosity and wit sparkle in her blue-gray eyes, and determination is evident in the set of her squared, angled jawline. Quick, expressive hands and agile limbs imply years spent in physical pursuits and being used to travel.

Personality: Driven. Determined. Fickle, perhaps, but whatever Delfina has decided is her goal will be her unwavering focus. She is witty and creative with a curious streak, inclined to explore and experiment even at the risk of the safety of herself and others. She enjoys a challenge and respects skills of all sorts, until that person gets in the way of what she wants. The one thing guaranteed to sway her is the best interest of her House, and she will sacrifice much to achieve those ends. She has been a knight of House Darkwater for many years, and even though she married into it rather than being born into the bloodline, that makes her no less dedicated. Does that give her a kind of flexible morality? Life is about priorities, and Delfina is willing to do many things for Darkwater's sake. Friends and allies are likely to describe her as kind and generous, amusing and quick to laugh, though not always in a nice way. She is not the sort of woman one wants as an enemy, but those things aside, she is otherwise pleasant company.

Background: A middle child among a gang of six siblings, Delfina grew up half-wild, learning stubborn resistance to bullying and bossiness as well as how to charm gifts from adults even before younger, cuter children. The siblings were raised in an environment of benevolent neglect in a small but firmly established noble House in the Lyceum, with a father who attended to the business of the vineyards under the family's control and a mother often abed with a chronic illness. Extended family taught the children as it amused them, some with lessons far too mature for their tender years.

Delfina learned discipline only as a teen when an uncle took her under his wing to teach her swordsmanship, finally managing to harness her drive and intensity. She seemed clever enough that he first thought she might make a good military commander, but it was one-on-one where she really came to shine. Under his guidance, she began to learn when to shove and when to smile, when the point of a pen might be more useful than the point of a sword. She came to love puzzles and secrets, in the way information might sometimes be used as a weapon to greater effect than force.

She was on the cusp of departing the family villa for a grand adventure, perhaps going to Arx itself, when her great uncle the Count informed her of a political match to be made with a House in the Mourning Isles. No tears or wheedling would change his mind, so it was a stubborn and resentful woman who showed up on the docks of Darkwater Watch, loudly complaining of the damp and the chill. Was she disappointed when she first laid eyes on the lean, tumble-haired antiquarian who was to become her husband? For a few years, they managed to develop what seemed to be a companionable relationship. Delfina spent her free time honing her skill with the sword, becoming a knight sworn to House Darkwater. She took the opportunity to travel on House business, seeking the adventure she had wanted since childhood. Until, that is, the journey she took made her seem to vanish from Arvum entirely. It was years later that she returned to Darkwater Watch, unwilling to speak much about where she had been, but quick to rededicate herself to rebuilding what was destroyed in the Pirate War.

Name Summary
Aethan A lady of Darkwater -- might need to be more careful with her jewelry.
Arcadia A wise woman, and friendly. I wonder if she can keep up with our drinking.
Athaur A charming lady of Darkwater. I hope she enjoys the city
Bedivere Lady and Knight of Darkwater. A caring individual and pleasant company. I look forward to working with her and building up relations between our Houses.
Dariel A discerning taste in coffee, a good sense of humour and good manners. One hopes that she might hold up to continue to be as interesting.
Evangeline The embodiment of strength; She is certainly someone I look forward to getting to know better.
Fecundo A wonderful conversation on the benefits and challenges of patronage. I look forward to another chat.
Garret An impressive and kind women, I hope to encounter her more often
Gaspar A striking woman who is clearly no stranger to peril. Oh, the stories she must have. Perhaps with time I can find ways to coax them from her.
Hickson A courteous and intelligent Lady of House Darkwater who's shown an amazing aptitude for learning the arts of swaying public opinion.
Imi Far more reserved than many would think a Lycene should be. I'm curious tof ind out what her ten year long journey was.
Lucita A Lady of the Darkwater House. She seems well informed, has interesting ideas and is an easy person with whom to converse. I look forward to speaking with her again.
Mabelle Would you look at that hair? A beautiful Knight with a knack of solving problems. Yes please, just what the city needs.
Martino Quick upon her feet as a problem solver, wise as well to remind me that you cannot trick a dragon. Fair point Lady Delfina. Fair point.
Quintin She has the look of someone skilled with a blade. It's something in the way she moves. That and the callouses. I'm probably not supposed to mention the callouses, but callouses are a sign of hard work and she doesn't strike me as the type to insist on being dithering nor dainty.
Reese She seems intelligent, patient and thoughtful. It seems like she combines the ability to fight and charm and that is going to be a powerful and effective combination. I feel like she is going places and her house is lucky and blessed by her presence.
Sophie She will do great things, I think.
Sorrel An aspiring knight and member of House Darkwater, she seems to embody the sort of strong woman the Isles produce with a firm understanding of the merits of diplomacy and fighting. I suspect that she and I will be allies.
Tescelina Knight of the Darkwater, there is a potency there and a confidence which I fear I shan't ever know but how I find myself curious about her all the same. Like an uncharted sea, beckoning with no promise of safety.
Thea Reminds me of someone. She has wonderful stories and advice.
Turo A Darkwater Knight. Didn't think I'd meet one. Seems up to the task.
Vega A true delight! She knows her strengths and her weaknesses and how to play to the latter without letting the former get in her way. That's an excellent skill to have. I quite enjoyed her company.
Viviana Lady Delfina has an easy sort of confidence about her that I can certainly admire. This is a woman that knows what she is about.
Willow A lovely Darkwater warrior woman whom I should like to know better.
Zara Lady Delfina Darkwater is as fine a companion as one could ask for in the face of intense competition. I could ask for no better -- if unexpected, and newly met -- moral support. She also has quite good advice.