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Action Id: 2811 Crisis: Participants: Duarte, Joscelin and Tessa(RIP)
Status: Resolved Submitted: Oct. 22, 2018, 8:19 a.m. Public: True GM: Puffin

Economic Resources: 2000
Military Resources: 1500
Social Resources: 1000

Action by Duarte

Duarte is growing and establishing the spy network for Fealty Volitant across Arx. He is acquiring paid informants such as courtiers and house staffs as well as orphans and sell swords in the boroughs. He is contracting well vetted "professionals" as insurance policies. He is more than generous in his monetary exchange for information, but his trust and his financial backing comes with trust and a heavy price to pay for "loose lips". It's an undertaking for sure consisting of money and other economic favors, social pull and muscle. But mostly money and muscle. He is seeking to have his agents in every ward. Eyes and ears everywhere. With a steady stream of intel funneling into the Vault, to be categorized and filed. And of course he wants his operation well protected.


Action by Tessa(RIP)

Tessa comes across as silly and vapid, and that's useful in it's own way, she gets away with pouring people too many drinks, and asking questions other people wouldn't because she puts a giggle on the end of them. She also is working on adding to the network, a coterie of maids, servers, and stable hands, the sorts of people who are, like lovely Tessa, often overlooked when important people speak around them. They have know knowledge of where this information goes, just that they get coins, or nice cloths, or jewelry for passing on information to the Moore lady, but she does document who said tid bits come from for the files in the Vault... after all, one day the may need leverage and 'well I can prove you've been spying on your liege for the last year' is useful if that's the case.


Action by Joscelin

Joscelin is at the hub of all Crafters Guild information, as all issues and complaints and applications of patronage and gossip and well, anything that happens in the Guild, is there available at her fingertips, she simply has to ask the right people the right questions, and she'll tap into a never-ending font of information. Apprentices as unassuming as servants know they can speak to her without fear of their Masters, journeymen and Crafters coming into their own know that the Guildmaster will ever have an ear for them. This is common knowledge to any Crafter in the Guild: the Guildmaster serves. But on the flipside, Joscelin uses what she knows to collect information, effectively using the eyes and ears of every member of her Guild to garner insight and information and gossip. Who's buying what? Why are they buying it? A gift for someone? Who's the gift for? A secret lover? A scandalous child from the union of an affair? A secret ally? Cheaply made items disguised as high-end merchandise as a subtle insult to a superior? All of this, and more, is at Joscelin's disposable, and while she would never use this power maliciously, she would use it to keep her people safe, funneling what's important to Duarte and mindful of what should stay secret and what can be used to further the endeavors of the Fealty.


Result

It takes some time, and it's not easy. But gradually they make contacts - merchant contacts. Military contacts. Economic contacts. There's a lot of information here and it's nigh on impossible to sift through all of it by hand, but there's definitely information that starts to come in. Do they have eyes and ears everywhere? No. But do they have eyes and ears? Absolutely.

Now it becomes a matter of figuring out what information is useful and what information is not. But with a group this large there's bound to be something of note.