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Vassal of Kennex

Words: "Mercy is no virtue, daring is no vice."
Sigil: A warship on black water as victims hands flail from the water around it.
Nicknames: Darks, Pirates

While not the largest of houses, these longtime vassals of House Thrax have long been the terror of the Saffron Chain, keeping the seaborne Abandoned in check who dare to stray in the waters under the dominion of Thrax. While officially House Darkwater has renounced piracy against any civilized house of the Compact centuries ago and respects the passage of shipping from the Lyceum, many of the other houses remain dubious of the explanation that vessels are sometimes lost due to 'shav attacks' as they pass by the Darkwater Watch.


Name Rank Title Description
Venta 1 Contessa Contessa of Darkwater Watch
Carita 2 Voice Voice
Eamon 2 Voice Voice
Baltus 3 Noble Family ---
Azova 3 Noble Family ---
Larissa 4 Trusted House Allies ---
Marina 5 Noble House Vassals ---
Ember 5 Noble House Vassals ---
Mikani 5 Noble House Vassals ---
Skye 5 Noble House Vassals ---
Iseulet 5 Noble House Vassals ---
Romulius 5 Noble House Vassals ---
Dycard 5 Noble House Vassals ---
Ariel 6 Family Emeritus ---
Thesbe 7 Sworn Commoners ---
Ethan 7 Sworn Commoners ---
Nekarris 10 Elsewhere ---
Tulasam 10 Elsewhere ---
Atrid 10 Elsewhere ---
Haati 10 Elsewhere ---
Ulfric 10 Elsewhere ---
Archene 10 Elsewhere ---
Lucius 10 Elsewhere ---

Ruler: Venta

Minister Category Title
Carita Income Minister of Gild
Azova Population Minister of Lagoma
Eamon Warfare Minister of the Sentinel

Land Holdings

Darkwater Watch

Description: One of the oldest holdings in the Mourning Isles, Darkwater Watch existed long before the Reckoning. Positioned not far from the northwestern edge of the Darkwater Deeps, the weather of Darkwater Watch is tempestuous at best. Torrential rains blanket the island regularly, with the occasional major hurricane pushing through.

The port of Darkwater Watch is dominated by the Ravens Mast, a pre-reckoning lighthouse that stands nearly 200 feet over the harbor. Constructed of black and grey basalt quarried from the construction of the Redoubt, this ominous black tower greets every ship that passes into the harbor. Trade in this port comes from all ports, with the advantageous positioning of the island making it a good meeting place for north and south.

The ancestral keep of the Darkwater family, the Redoubt, is a massive fortress carved into the side of Black Mountain. Very little of the castle is accessible from the outside world, as most of it is tunneled into the rock. This keep withstood the reckoning unconquered, sheltering its population for years at a time. Warehouses and living quarters for several thousand people exist in a warren of tunnels and chambers. The work of a thousand years, there are sections of the Redoubt that no man has been inside of in living memory.