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The common people of Arvum wouldn't really call the last thousand years a 'golden age'. Since the founding of the Compact of Arvum, the five great noble houses of the realm have schemed and warred against one another, locked in a millennium-old struggle for dominance kept only in check by the occasional powerful monarch. But even as the fragile peace frays with the latest dynastic crisis, creating courtly intrigues in the capital city of Arx, ancient foes that took mankind to the brink of extinction a thousand years ago stir once more.

Latest News

Game Updates: 8/4 - work/invest and donate command

By tehom on 10:43 p.m.

A way to increase the economic, social, and military modifiers of Organizations has been added. The work/invest command allows you ...

Game Updates: 7/28 - Praise/org and @cal

By tehom on 5:52 a.m.

RP Events can now have organizations invited to attend and sponsor them, and during the event those in attendance can ...

Current Story

Heroes and Other Fables: 2. A Fable of Pacts

Peace is a fable. The more the Compact reaches for it, the more some begin to realize that there have been wars raging for a very, very long time, by dark forces all hoping to achieve their own manner of horrifying victory that would bring a lasting, terrible peace. And so many rest their hopes instead for brief flickering moments of respite, an image of peace that they can grasp and hold onto, but that seems far away as the ...

Upcoming Events

Mourning Isles Oyster Shuck

Aug. 14, 2018, 7:30 p.m.

Down by the, where the waterme-oops, wrong song. Come join the Mourning Isles, hop on one of the Thrax ships ...

House of Solace and Order of East Light Fund Raising Event!

Aug. 15, 2018, 6 p.m.

This will be a two day extraveganza including many events to entertain all comers. The events will include a tournament ...

August Grayson Dinner!

Aug. 15, 2018, 8 p.m.

The next installment of the Grayson Family Dinner is scheduled for August 15th! Grayson family members are of course welcome, ...


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Database Stats

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  • 3811 rooms (+ 4300 exits)
  • 40814 other objects

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