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Action by Evaristo

(Public Action, OOC Date: July 18, 2019, 12:37 p.m.)

In order to spread Death's doctrine in Arx (and around the compact if rumors spread and travellers carry the word onward), the Harlequins and Bard's college plus associates of either, with Harlequin Mockingbird Evaristo, Legate Aureth, Voice of the Queen of Endings and Nightingale Gianna organising, get together to create the Festival of Death.

The festival itself takes place during spread out events over the course of the summer, culminating with the The Rhytm of the Wheel that in itself is more than one event. Many of the events will take place in the Lowers and Uppers and will largely be free to attend. Nobles are encouraged to donate to the Faith of the Pantheon and the Harlequins in particular, however. Some contests might have a small fee if you also win something, but commoners will pay a token one. Streets will be decorated with bats on string, skulls, spiders and of course, wheels.

Streets nearest the events will be decorated with spiders, bats, wheels and skulls (not real ones!) hanging from buildings or in trees. (Yes, they will be taken down and not left to litter!)

Events will include (but not exclude other things):
* Pun contests
* Fashion show
* Craft stations for children (make your own bat plushie or spider etc.)
* Pin the leg on the spider
* A Death inspired poetry reading
* A Death inspired Masquerade ball
* A spider petting zoo
* Play performances on Death history and stories
* Music performances
* Dancing performances
* Sermons at the Shrine of the Queen of Endings, and lore sessions for the curious

Each event will offer the Death Prayerbook to read and each event will give a short briefing on her doctrine at the start. The Iron Guard will be helping to keep order on the streets on any events taking place outside in the public.

The culmination of the festival will be The Rhytm of the Wheel event, in which hundreds of drummers of all ages get together, wearing clothing in black, white and red. (See this link for an idea of how it might look/sync - though think more heartbeats. https://www.youtube.com/watch?v=fbmrJ85p_fo) None will have faces painted as skulls, but there will be Death's own symbol on the clothes or held aloft on banners. The drummer event will start at the Shrine of the Queen of Endings and move towards the Graveyard right outside of Arx. It will portray the beating heart - of the city, of the people. Syncronised and organised by the Bard's College and conducted by its members, Evaristo will walk in the front with any Harlequins who wish to do so and other invited guests who might want to join. It will be a powerful display, with the rhytms perfect, the drummers moving in sync with well-rehearsed dance steps and drumming. Small drums, large drums, combined into an epic melody of life, from beginning till end. Along the way, actors will perform little mini-plays of scenes from life. Children playing. A marriage. Adventures. Lazy days in the sun. Shivering cold in the winter. Working. Tragedies, joys.

At the Graveyard the drums will slow down. Slower and slower until they stop. And symbolically, a woman in a black dress and a black hooded cloak (Gianna acting as Death herself) will come forth and embrace an old woman before the two walk away together while the drummers slowly fade out the 'heartbeats' - the Ending. But then, after it fully stops, a young couple walks into the graveyard, the drummers parting way. They carry a young baby, walking to visit a grave. The drumming begins picking up once more. A new life has come. A new Beginning. The concert ends in a crescendo, every drummer giving it all.

After the Rhytm of the Wheel event, Evaristo, Aureth and Gianna will do a concert together. They will sing and play. The Life is a Near Death Experience song will be sung, but also new songs about stories about Death. Humorous, and serious, epic and small. The concert will be held at the Shrine of the Queen, outside of it on a stage built for the occasion. And then it will all end in an amazing party, finishing the Festival of Death - for this year.

Aureth is here to grease wheels, primarily (this is what the 500 social he added is for -- for greasing wheels and calling in a few casual favors, as a big bad faith favor caller), but he's also here to offer cheerful sermonizing and a little performative panache to the whole thing in conjunction with Evaristo and Gianna. There's nobody who loves Death more than him, as far as he's concerned, and demonstrating that is his favorite part of his job. He's available for singing, juggling, and the all-important part of his priestly role, answering questions for the confused.

Though not a Harlequin, Helena is a fan of the Queen of Endings and Beginnings for a few reasons, so she lends her voice to the effort, to help spread the doctrine of Death. She'll attend and lead events, speak highly of the goddess, answer questions, and do her best to help the people of Arx understand what a gift the Queen is to humanity, rather than being something to fear.

As a Harlequin Lethe will attend as many events as she can. She wants to make sure people have a good time. She will be there to talk to anyone who is curious about the Queen of Endings and will do her best to answer any questions they may have. She will also walk with Evaristo and other Harlequins during the rhythm of the wheel event.

As with any large gathering of people, it is wise to have well-practiced healers on hand just in case. While this is a Festival of Death, there is no requirement for any actual deaths (this is not a Nox'alfar gathering after all). Estelle will be there with a number of Mercies both to keep everyone in good health and spirits while the Godsworn woman will also offer what she knows of the Queen of Endings.

Gianna's main contribution, aside from providing the Bard's College backing, will be to perform in that concert. The Nightingale herself! People pay big money to have her sing, and here she's doing it for free. FOR FREE. You're welcome, everyone. She will even play nice and sing with Evaristo and Aureth instead of trying to grandstand. Or she'll try not to, anyway. Sort of. OK, there might be some grandstanding.

Darkwater itself has gone through the wheel of life, so it's one of the reasons the Countess of it feels a connection to the Queen of Endings because of it. Carita's more than happy to lend resources and silver for this beautiful idea of Evaristo's. After all, she knows people that know people to make sure things run smoothly even with minimal resources.

Drums may not be Saro's more typical line of work, but with skills in both wood- and leatherworking and a perfect ear for pitch, it's certainly not outside her capabilities. That being the case, she's taken it upon herself to create some of the drums to be used in the parade; just a few larger pieces worked in the motifs of the Queen of Endings to punctuate certain points of the procession and provide a decorative, and spectacularly LOUD, focal point.

Warrick will bring the presence of the Iron Guard to the festival to provide order and security for the performers and guests. He'll keep the other guardsmen evenly divided between the roads they're instructed to block off. More guardsmen will be directed to stand guard at every corner on the parade route, and a small squad will travel alongside the drummers in the Rhythm of the Wheel event, spaced so they remain discreet. Any disorder will be met with every attempt to de-escalate, or else a gentle escort out of the festival.

As a Harlequin and a Lowers man, Raymesin will be adding security measures throughout the festival that have nothing to do with the Iron Guard and everything to do with keeping the peace. After all, there are few things like the offer of having a personal meeting with the Queen in a minute or two to help someone decide that maybe they didn't want to do what they were about to do after all.

While not a Harlequin, Ida believes all of the pantheon should be honored, so at the suggestion of Princess Helena, she stocks the shop with hairpins in spider and skull themes for the upcoming events. A portion of the proceeds from those sales will then be donated to the Shrine of the Queen of Endings.

Amantha will be there leading a small group from the iron nurse corps to assist the Mercies when needed or patrolling the festival when it's not.

Berenice will be at her socialite best, offering the weight of House Velenosa's grandeur and style to the festival, as well as serving as a co-host for one of the final events. Don't you want to join? Are you /sure/? (You definitely want to attend.)

It's a good festival in the way all festivals ought to be. Enough events, spaced out far enough, that the Queen stays on people's minds, that the momentum for more Queen events remains. This is all known, everyone knows that they've been out there, spreading the word, spreading art and music in her name.

What isn't known is this: After the drums of the Rhythm of the Wheel fade, after the crowds have largely dispersed, after costumes are shed and it's time to tend to the Graveyard and make sure nothing's left behind, Evaristo and Aureth, Gianna and Helena, Ida and Berenice, Carita and Lethe and Saro, Estelle and Amantha, Warrick and Raymesin, they all see someone strange. They're seated at one of the tables not quite cleared away, thin and cloaked and slump, and they're singing a thin, sharp song that only just carries.

You are born. Now. Open your eyes and cry.
You are aged and worn. Close your eyes and die.
You are born. Now. Reach out your small hands.
You are worn. Now. Lay your body on the sands.

The soul is spun new. The soul is spun old.
You are righteous and bold. Or clever and cold.
The light excites you. Or the dark draws you close.
You embrace a legacy. Or resist it, in throes.

You are dead. Now. You wake now, anew.
You will look back, soon, see how you grew.
Or didn't. Now. Again begin. End again.
Close your eyes. The Wheel still spins.

As the song continues, the graveyard darkens slightly, the soil near them rivering with spiders. The sky does not change, but the feeling of being outside does, as if they were wrapped in close garments and kept somewhere safe. And by the song end, the figure is gone, although no one saw them leave. Their heartbeats seem a touch louder for a few minutes after, drumlike, as if accompanying something unheard.

Action by Victus

(Public Action, OOC Date: Jan. 7, 2019, 8:48 p.m.)



It is the 13th day of the month and the 12th hour has just dawned in Maelstrom. High Lord Victus Thrax has gathered his retinue and those willing to attend this ceremony at Maelstrom's memorial of swords. The same field that Victus had prepared for the dead and unrecovered of the Gyre war. Attendees stand among the blades of the fallen, with a raging bonfire having been sent at the epicenter of the field. Victus has sat here for the past few hours, meditating upon the work yet to be done. When all is gathered and the hour at turns over to the 13th, it begins.

"Tonight, I am here to show you my vision of the world. Of the dream. Of how I would shape it and most importantly, how I would help it." The High Lord begins, addressing the crowd. "I show you this because our world must be healed. Because it is our duty be it as noble or common, good or evil, and light or dark to restore what has been lost. Tonight, I perform this duty. Tomorrow, one of you will perform this duty. Then another, and another, and another..." Victus draws in a breath as he stares into the flames. "Here we go."

The first item he brings before the fire is a red and aqua banner of House Thrax.

"My first vision is one of home." He explains. "Thrax. The Mourning Isles. Where I was born and where I hope to rest when my time here is done. My House is my calling, my service to its name is everything to me. Every step I take, every motion I make, it will always be for Thrax. For Home. Never will my vision exist without my House present. This is what this banner represents to me." He casts the banner into the flames.

The second item he holds is an armful of children's toys. Wooden swords, tiny makeshift boats, rattles, teddy bears and other plush animals.

"My second vision are my children." Victus speaks, a far-off look in his eyes tonight. "The world surprises me in many ways throughout my life. The most surprising perhaps is the very idea that I would bear children and come to love my offspring as much as any father could. I had never thought a day would come where I would cosign so much of my life to nurturing a babe. So much time dedicated to love. Astrid. Danse. Siggy. Delia. In each of their faces I have seen a new light. When I look to these simple toys, I see that light reflecting back at me. Hope." He casts the toys into the flames.

The third item brought forward is a simple sash of aeterna.

"My wife." Victus' eyes reflect a fondness. "It is the duty of nobility to marry and solidfy their family's influence. Yet so few marriages end in finding one that completes you. I say it with no doubt in my heart that Alarissa has filled a spot in my life, perhaps even in my soul that I would have never guessed. She was once a griffon, next a drake, and now one of the many serpents that coil around our homeland. With her, I have security. The sturdy platform that reminds me that in the end, we will prevail. No matter the odds. These little pieces of fabric, the expensive and the flashy will always remind me of her." He casts the sash into the flames.

The fourth item he takes into hand is but a stone, carved with a simple rune.

Victus stares at this little trinket for sometime before he's able to speak on it. "Mother. I have so many thoughts for this part of my vision. Yet, so few actual words to do them justice." He turns the runestone over in his hand. "In her spirit I found something I'd been looking for, for a very long time. Purpose. How to live my life not in excess, but as a man of my station should. Were it not for her, I wouldn't have taken the pathes I have. I wouldn't have realized the right choices. For that... she will always be a part of me. One I will always cherish." He casts the runestone into the flames.

The fifth item is a bundle. Unwrapped from its linens, it reveals a group of seashells.

These bring a grin to Victus' face. "I've collected these from every Isle where Thrax holds dominion. Tyde Hall. Grihem's Point. Escuma. Redkeep. Astarrea. Whitefrost. New Hope. Redreef Shores. Darkwater Watch. Stormward. More. Each of these pieces come from the shores of Thrax's people. The people who I serve, the people who I swore an oath to protect. The people of the salt. Their hopes, their dreams, their survival. All things that I hope to see prosper in my dream of the world." He tosses the shells into the flame, one by one.

The sixth item is a familiar one. An unopened bottle of rum.

This one Victus looks on with a frown. "I see a lot of things when I look at this bottle. Merriment, yes. Comfort also. But tonight I look at it in a different light. Tonight, the only thing I see myself holding is a vessel of regret." The High Lord grimaced. "I did many stupid things that ended in me staring at the bottom of the bottle. I was a brutish man. A cruel man. A man who took no responsibility seriously. A man much less than who I aspired to be. Insecurity and doubt wracked my days beneath this bottle. In this self-reflection, I acknowledge these mistakes as mine and mine alone to carry. Though I have atoned for much, I still see a stretch of road left ahead of me. It is my vision to free myself of who I was, so I may propser as who I truly am." He casts the rum into the fire.

The seventh item Victus brings forward is an old, beaten axe handle.

"My first weapon." He speaks and then he chuckles grimly. "It lost its head ages ago, broken off and fallen into the sea. It is a momento of my past. A past that I look on often for guidance and lessons as I move into the future." He raps the top of the handle against his palm. "I recall carrying this with me through much of my childhood. Through the days I was punished or rewarded by my Uncle. Through the days of training to lead, to fight. To follow my elders and have my cousins follow me while they were small. When I swung for my first honorable kill. When I led my first band of soldiers into the breach." The memories pass by fondly. "I'd never forget where I came from. Never in my vision of the world." He tosses the handle into the flames.

The eighth item he has is not present at first. Rather, it appears exactly when its supposed to. Victus reaches for the left arm of his coat and tears a fresh article of leather from it.

"This coat has served me for years. Weathered storms. Blocked blades and arrows. It has as many scars as I've collected and yet, still it serves as my hide. Protects me from harm." Victus lets out another chuckle. "I wouldn't trade this coat for anything. For me it represents what I find to be the greatest quality any can have, and one I have aspired to nurture for all my time. The strength of perseverance. The strength to endure. The strength to keep going. The rock that sits in the center of the river, a literal tapestry of the lands I've walked and the dangers I've faced. It is as much a part of me as my own flesh and bones." He tosses the leather scrap into the flames.

The ninth item is presented as a broken sword.

"Another momento of mine." Victus explains. "I took this from a battlefield, long ago. Whether it was Tyde Hall, whether it was the Silent War, whether it was simply a reaving... I have no idea. But now I use this as a vessel of my dream. Of the battles I have fought. Of the honor I have sought to bring in every fight against the Compact's enemies, to the light I hope to outshine the darkness of the Abyss that we work to defend against. I have fought many battles. I will fight in many more. It will always be a part of me. Likely one day, I will day by battle. Whether that is to be or not to be is not up to me... But until then, I must acknowledge what I excel at. And how I will continue to bring honor by the sword, axe, mace, and everything else. This is what this broken, weathered piece of steel represents to me." He tosses the sword into the flames.

The tenth item brought forward is a rather luxurious one. It is a breastplate made of the finest high quality steel, covered in emblems and honors of Thrax proper. Ceremonial.

"I owe Thrax many things. Not the least of which is our sense of tradition. For the institutions that have held my seat and my charge together are where we draw our strength as a people." Victus lifts the breastplate high, letting the waning sun catch its glint. "I do not wish to live in a world where we've forgotten homage to our deepest traditions. Hence I cosign this piece of it to the fires, so this vision of mine might burn brightly. May we never stray far from our roots. May it last long." He tosses the breastplate into the flames.

The eleventh item is soft linen bag, jingling with the weight of stones inside it. "Never call me a creative man, for you would be very wrong."

Within its contents is a series of pearls. "I've had a pearl fashioned to represent those who are dear to me. Not in the sense of bloodline. Not in the sense of their service to the Isles. But simply in their camraderie. Companions. Friends. I have few of them. I have just as many as I need as well." He lets the pearls fall into his palm, one after another. "And the pearl is perhaps my favorite stone. Christened straight from the ocean. I use them to show my appreciation for those who have aided my journey up to this point and how important their contribution to my world has been. Their names are close in my heart as I cosign these symbols to the flames..." He tosses the pearls into the fire.

The twelfth item is perhaps a strange one for any but an islander to be using. It is three inches of iron chain.

"The chains are a fickle symbol." Victus says with a demure expression. "Used to bind. For darkness and for light. They are but a tool, however. A tool that is shaped by its creator's vision. Tonight, I share it with a noble purpose. I share it to invoke a dream of mine that I have held since I was a little one. Unity. United as a people. United as the Isles. United against the darkness, united against the creatures that would sack our homes, united in survival. United in purpose. United in duty. United in honor. This chain stands to show all of these things. As a strong link. A link to bond, not in slavery, but in a shared noble purpose." He casts the chains into the flames.

Finally, they arrive to the thirteenth and final offering of the rite. Victus holds nothing.

For awhile, there is nothing but silence. Victus' gaze remains locked onto the flames. "Loyalty is perhaps the most important quality I aspire to see in everyone. I have spoken much of oaths, promises, pledges, responsibilities and duty tonight. Preaching almost of their importance. Of adhering to tradition, of learning from one's mistakes, of valuing those around us. What kind of man would I be if I did not reaffirm these things myself?" Slowly he draws that alaricite axe from his back. "I make my final offering as a pledge. A reaffirming of things I spoke before the Gods long ago. I seal it with something of my own body. For this is the strength of my loyalty to my ideals, my principles and my cause."

Victus cuts the braided ponytail he sported, half of his hair gone just like that as the alaricite slices through it like nothing. As the strands flutter, he holds the tail over the flame - the ends catching fire as the flames travel upwards. His own hand getting singed. "We fight. We protect. We guard. Not for ourselves. Not for our own glory, but for the preservation of the world. I will uphold. I will not bend or break. I will fight to preserve." Every word comes with conviction. Conviction that is added to the flames, for the rite's benefit.

Then he draws his hand away, a fresh burn on the back of it as the rest of his cut locks fall into the pyre. Thirteen things offered on the thirteenth hour of the thirteenth day. In the heart of Thrax, Maelstrom. Victus slowly raises his head and looks upon the embers. Looks upon what he has done here today. "I can only hope this is enough. I want you all to hope with me. Carry that hope with you when you perform this yourselves. For our world will be made stronger by it."

With that, their grim business is complete.

Alarissa is present in Maelstrom as the ritual is started and has been through it all - that is a piece of Aeterna from her dress after all. She stands quietly, with their oldest daughter standing in front of her, warm cloaks around their shoulders and observes.

Lethe is there to watch Victus perform the ritual. She plans to pay close attention and learn the rite of cleansing.

Magpie watches the ritual as quietly as the others, but partway through he reaches an arm around Harper's shoulders and draws her close in an embrace that he doesn't release until the High Lord has finished.

Mikani watches her dark eyes taking in the ritual as if memorizing it and giving it the reverence it deserves. In the moment she feels the one-ness of the group.

Auda's hear to support and witness, nothing more. She watches closely, as if she's trying to memorize the night and all it encompasses.

Nuala remains an attentive participant at the ritual, playing close watch to everything that Victus does. She may take notes afterward, but everything she does is focused wholly upon the specifics of the rite.

Vanora observes the ritual attentively, attempting to commit the basics to memory. She listens to Victus' words with reverence and respect, sincerely thanking him for the opportunity to do so.

Jasher stands in attendance, a black wraith in silent vigil amidst Maelstrom's memorial of swords. He will listen to Victus' words with varying degrees of emotion flickering like the firelight across his face; some of the High Lord's paths tread closer to his than others, it seems. At the end, when the thirteenth offering is made and the words are spoken, Jasher will /hope/. He will /dare/ to hope that it will be enough.

Harper is there in her full armor, standing straight and at attention as Victus performs his ritual. She will watch and learn, as requested, deep respect shining on her face at the High Lord's words.

On the 13th hour of the 13th day, Victus gathers people to watch his rite of cleansing. "Tonight, I am here to show you my vision of the world. Of the dream. Of how I would shape it and most importantly, how I would help it." The High Lord begins, addressing the crowd. "I show you this because our world must be healed. Because it is our duty be it as noble or common, good or evil, and light or dark to restore what has been lost. Tonight, I perform this duty. Tomorrow, one of you will perform this duty. Then another, and another, and another..." Victus draws in a breath as he stares into the flames. "Here we go."

Even now, even before the ritual starts, a feel of heavy duty lays across everyone's shoulders. Victus stands tall though, and as he feeds that first thing to the flames - a banner of aqua and red, the symbol of House Thrax - even as he gives that to the flames there is the knowledge that this man is very aware of the burden that lays upon his shoulders. Heavy the weight of his duty, and everyone in the room knows how seriously he takes that.

He speaks of the honor of the House. Of the responsibility he has to care for it, to guide Thrax into the future. Of his love for his children, his hope that they will inherit a better future. Of his wife, who provides a stability for him even as he forges a new path for Thrax. Of his mother. A rock, with a rune on it. To symbolize his mother - and in that moment, that sense of heavy responsibility becomes something more.

As they stand for Victus' rite, watching him, all of them hear the sounds of battle dimly, as though the clang of swords is distant and untouchable. And yet there is a lifting of their spirits as he speaks of right choices, of duties befitting his station. There's a change in the air now as he adds seashells and a bottle of rum, and an old axe handle. Leather and mementos from the past, given to the fire. Symbols of hope, of old evils left behind, of new paths to forge anew.

And then he speaks of unity, offering chains and lastly a braid of his hair. And he speaks of loyalty and hope. It's a good vision, and together they listen to the sounds of battle - coming closer, moving away - but the feel of it changes. Where before there was grim duty and future slaughter, now there is the righteous battle to protect all that is loved. Everything he holds dear. The man has been by turns brutish and self-serving, and kind and self-sacrificing. And as the ritual concludes the fire suddenly flares, for a moment too bright to view, too bright to withstand.

And then it ebbs again, and they are left with a feeling of hope, taking a breath in this new moment where the High Lord of Thrax is a fighter for justice, and for right, and for a future of freedom for all. He is changed, cleansed anew with the ritual and by his will. And nothing will ever be quite the same.

Action by Victus for Gyre Straits

(Public Action, OOC Date: March 4, 2018, 11:01 p.m.)

Part 0: Personal Story Fluff
Nearly two decades years ago, Victus Baseborn waged war on those Prince Donrai Thrax had declared their enemies. The first over the wall of the Tyde rebel's fortress and slaying Duke Titus Tyde on the field of battle personally. He conquered an Isle under the blood red Serpent's banner as a brutal bastard. He came home a Thrax. That was then.

Today, High Lord Victus Thrax has been given the trust of his peers in rulership and the Crown itself to guide the Compact's Fleets to victory. The Serpent's banner does not fly alone as at least a hundred more have come to stand as equals among it. All in defense of their home against one fallen King who would seek to take it from them. He thinks it's an ironic sight, but he's stepping up to the challenge all the same and donning his mantle of Grand Admiral with pride.

Part 1: The Gathering
The amassed fleet will assemble and coordinate from the silken city of Setarco itself. Once all divisions have been gathered and accounted for, they will set out to meet the Gyre's forces a few miles off the shore. It is a hopeful tactic that moving their line of defense a fraction more forward will give Setarco's ground defense forces less headache, as there will be more opportunity to intercept any ships full of troops to land. However it should be noted that they are still employing defensive tactics over offensive ones, should anything of the 'magical bullshit' variety spawn from the Gyre's forces in battle. They want to be prepared. Victus himself will be bringing the Maelstrom's stock of Thrax Fire to be distributed to as much of the fleet as possible. Just in case.

Part 2: Movement and Tactics
It's expected that the Compact's fleet will come out to a numerical advantage against the Gyre's, potentially one that doubles the enemy. Once they are in the thick of things, the fleet will begin to converge around the enemy fleet to encircle and corner them - potentially cutting off any hope of escape and allowing the Compact to attack from all sides. Part of these flanking maneuvers will involve staggering the order of engagement early, with some of the fleet (let's say, 25%) sitting in the bay of Linosia that will circle around the enemy. Which would, if done effectively, bridge an attack from two fronts once the battle has kicked off. ((The bay of Linosia stuff may also be aided by a separate action from Skye as it was her idea!))

Part 3: Scary Monsters
Another significant ordering of the ships will be ensuring that there is as little clumping together as possible. This is to ensure that in the event of say, a Kraken showing up, that whole rows of boats are not at risk for being devoured and sunk by a pair of tentacles raising from the waves. In addition to Krakens it can likely be expected that other giant squid, sharks, swordfish, angry crabs and etc may join the fight on the Gyre's side. Measures that are being taken to defend against such creatures are ensuring that squadrons of ships are fitted with nets (as suggested by Estaban) for hindering their movement. Even more boldly, an order is going out to affix the underside of ships (that are willing to do so, AND won't damage the structural integrity) with jagged pieces of metal on the haul. Hopefully the combination of these two will keep crew and ships safe, by capturing or shredding the beasts that come.

Part 4: Food n' Booze
Supply chains will be set up ahead of time, mostly utilizing the coastline of the Lyceum that isn't under immediate threat to make the live's of the crew for this massive ordeal a bit easier. Materials for repairs, food, water, and most importantly alcohol will be a constant factor needed. For this, they ask of the merchant vessels and those who wish to volunteer without the skill or equipment for war to help transport. The most esteemed honor of organizing these vital volunteers has been passed to Magpie Grayhope. You get 'em, Magpie!

Part 5: Please Don't Die.
Victus has also put the call out to mercies that don't get seasick easily to be on board vessels to tend to their eventual wounded. They will be joined by members of the Faith willing to come who likewise, do not get seasick easily. The combination of prayer and medicine will hopefully keep them alive that much longer. Hopefully.

"We stand as one. One fleet, one army, one Compact. This is not for me or you. This is for Arvum. This is for our homes. They're playing your song, it's time to write your legend. Let's make it a damn good one."

((FOR EVERYONE CONTRIBUTING: Thank you! Feel free to include any of the written above in your actions if you would like to help out in any of the specific parts mentioned! If you would also like to take your own actions then feel free to consider this the IC battle-plan and coordinate or contribute as you will! These are Victus' orders for now, interpret them however you would!))

1. Gathering- Antonio will direct all vassal navys (as well as Lenosia's fleet) to gather at Setarco.

2. Tactics Antonio will command the combined Lycene fleet, and the admirals of Lycene vassals will report to him. He, in turn, will take his sailing orders from Victus. This way the chain of command is clear and reinforced. (This will be reflected in an additional @action.)

Despite the fact that Victus Baseborn won is nobility by destroying her own family, the Tyde and Tydelands navies show up in full force to defend Setarco, with the Duchess of Tyde in command herself. She makes it clear that she will not ask anything of her troops that she will not risk herself. The vassels of the Tydelandsare brought with the main host to follow Vuctus' command, for better or worse.

Blessed Roran, Archlector of Lagoma see's the ships off, offering a mass blessing to the ships leaving Arx to join the main fleet. The Higgh Lord's main vessel is blessed persoally, and flame from the eternal flame in the shrine of lagoma is passed over to be filtered off through the fleet to let Lagoma's light guide them through this change. The man is not heading out with the High Lord's fleet since medical care has finally been found, and instead, only his prayers go with them.

Who is she to cower behind stone walls when her Goddess is at stake? She will assist with Part 5: Please Don't Die
The Archlector Madeleine distributes the Disciples of Mangata each to a vessel to offer prayer and morale bolstering - blessing each crew and vessel with santified water and braziers of incense, she herself physically riding whatever ship Victus deems safe for her to be on. The Disciples are to assist as they can since many of them are seafarers anyhow, but to stay out of the way and defer all matters to the military crews of the vessel.

With prayer and faith as her greatest weapons, Madeleine will join the fight.

#1 Gathering - Wash will assess the readiness of every Thrax fleet and report those numbers and distributions to the Grand Admiral. He will disseminate a simple language of flags and horns to used for ship to ship communication between houses. This will incorporate modern merchantmen messaging alphabet, and will create a unified shorthand for common battlefleet tactics.

#3 Tactics - Wash will command the Thrax fleet, and the admirals of Thrax vassals will report to him. He, in turn, will take his sailing orders from Victus. This way the chain of command is clear and reinforced. (This will be reflected in an additional @action.)

With the Oathlands' naval forces under hers and Caelis' command, Katarina answers to the call of the Great Admiral of the Compact with the full force of their ships. They sail to dispatch from Setarco as the plans dictate, prepared to lend their support to the other admirals however they may.

Skye will be assisting with Movements and Tactics. She will dive into the archives to find any Bathymetry studies that will tell her of the ocean depth at the various locations. She will assist High Lord Victus with recommendation on the best places to keep the ships to lessen their vulnerability to large sea creatures that might be accompanying the enemy fleet. Her aim when studying the numbers and combined with her new knowledge of the area to devise a plan that will allow for the Fleet to take advantage of hidey holes like the bay of Linosia and the nooks around Caina and Bravvra so that they have the advantage of surrounding the ships when they converage on Setarco.

Captain Ariella will be leading the Igniseri fleets in our move against the Gyre

Eleanor, born and raised on a ship and thus comfortable on one, will be joining the Compact's fleet as a representative of the King's Own. She has been asked by Victus to serve as his right hand during the battle, and will therefore join him on his ship along with a few other knights under her command.

Turo will be commanding the Navegant fleet, and doing so with aplomb.
Regarding Part 1: He's been incessantly training his marines and sailors, almost to the point where most can fill in at any role on the ships without much drop-off in training.

Regarding Part 2: Turo will direct his fleet to focus on supply and troop ships, wherever possible. Those he wants sunk as quickly as can be, since an ounce of work now might save a pound of work later. However, he'll not needlessly abandon the orders he's given.

Victoria, a Master Healer with some sailing experience, is joining the fleet as a Healer, assisting with Part 5. See also action 1858 for more on her heading up the gang.

Lethe will be helping with part 5:please don't die. While she is a Harlequin and not a Mercy she is still a healer. She will do her best to assist with the injured.

The fleet in Setarco is the best example of what happens with the Compact comes together as one. The first battle was hard, but when the Pretender-King sent reinforcements it got even worse. And yet the fleet never wavered. Never trembled - they continued together to protect the Lyceum and the Compact as a whole, and it was their unity that won the day. Even old rivalries got a chance to be set to rest, as people who normally hate each other or find themselves on opposite sides of political rivalries set all of that aside to act as one. It made the difference and, in the face of a baffling and powerful enemy, it won the day.

Action by Reese for Fighting Legion

(Public Action)

Reese is commanding Grayson forces who are going into the Gray Forest. They are traveling to the border between the Grayson and Redrain part of the gray forest. The Redrains are aware of such and Princess Freja asked her do this. She intends to keep her people as much as possible on the Grayson side, but if there an urgent need to defend against the abyss she won't be too shy about crossing over (but won't linger and will let the Redrains know promptly that she went over the border and why). Her intention is to create a barrier, making it hard for the horned god or his minions to travel into the Grayson part of the forest. She believes (having heard a vision) that the horned god plans to march through the redrain forest to the grayson forest and to compact from there. There are few things that Reese is attempting with this. 1. The protective barrier explained above. 2. To try and recruit any Shavs she finds to compact's side and keep them away from the horned god's side. 3. To be a loud distraction, keeping the horned god and his minions (hopefully) focused on her instead of those looking for the weapons. 4. To take down anything abysmal in the area and thereby reduce the power of the abyss. 5. To take down any agents of the horned god in that area and to thereby reduce his power. 6. to Search for clues of where the weapons are, primarily by asking and investigating amount the Shavs in the area. If clues are found for the location on Redrain lands she will give these clues to them and let them decide how to act. If clues are found or weapons on Grayson lands, she will dispatch out a team to look for them.

Reese is taking 200 archers, 200 infantry men and 200 pikemen. The men are primarily under her command, but she is open to people such as Rymarr, Silas and Killian helping her command they are around. She plans to be loud over the top and recruit as much as she can. She hopes to bring diplomats, warriors, healers, scholars and so forth. Reese intends to protect those who come with her as much as possible, especially healers, scholars and diplomates She will not kills Shavs who are not hostile to them or working with the abyss, but will go out of her way to be human, protective and to follow the laws of Gloria and honorable combat.
A few more points. 1. If the Horned God himself shows, Reese will order a tactical retreat, saving as many as she can, rather than engagement.

2. Rymarr is her second in command, he is fully in command if something happens to render her unable to lead.

3. Command assignments go like this: Rymmarr: Second in Command of the mission, command of Deepwood Troops. Command of Any Kings Own Troops (that may or may not come). Killian: Command of any Ashwood troops that come. Second Command for the Grayson Army. Arianna: Stonedeep Troops Commander. Reese: Mission overall Command. Grayson Army Command. Co-command of the Knights of the Solace. Thena: Commander of the Knights of the Solace. Tobias: Commander of the Crimson Blades. Preston (if he comes and he might not): Command of the Templars. Corban: Back up commander if another commander falls or is not present.

3. Fergus asked if some wanted to do missions in the north. Reese will let her people do that or possibly send out on missions on the Grayson side if a need arrises. She will let pretty much any pc who wants go, but she is specially interested in sending some of the more champion like fighters without armies to command on these such as: Vesper, Dameon, Alexis, Kaldur, Graham, Faelan, Luca and Barric.

4. Noncombant attendees or possible attendees include Mia (diplomat), Margot (Diplomat), Rey (Healer) and Aurelian (Investigator). Reese will try to protect them. Esoka is also assigned to protecting the diplomats. Monique and Esoka, despite being fighters are assigned with the diplomats due to the backgrounds and langs.

https://docs.google.com/document/d/1UggXLCYVY99-ongS-yHsqxxBY20V3PyscroyyjqDMmw/edit

Above is the goggle doc. Thanks Staff!

Reese has a few secret actions to take here.

1. The first one is protecting Thena. Reese believes that Thena is important to the Horned God and that if she dies to his agents his power might be increased. She realizes that Thena is a great warrior, but she still feels it is her responsibility to make sure she is safe. Thena is partly coming as a lure to keep the Horned God's attention away from those seeking the weapons. Reese is concerned about such, but Thena really wanted to do this and she respects that. She just intends to bring her out of this alive, even if it means taking blows for her or doing down herself in battle.

2. If the Horned God makes a personal appearance, she plans to retreat. She is open about this plan. What she is less open about is that she will try to save as many lives as possible among those who attended this mission and will try to guard their retreat even if that means she doesn't make it out herself.

3. The third one is that Reese believes that Thena is a new commander without the leadership skills at this time to be sure the Knights of the Solace will be succesfully commanded. She believes she will develop such in time. She believes this because Thena asked her to command the Knights. Reese intends to help command the knights, to watch out for them and at the same time to try and not upstage Thena with them. She wants to step in as needed without taking the spotlight, if she can manage that.

Barric, armed with Elvesbane and a backup sword just in case honor demands he not use the heirloom in a given situation, will be primarily serving as bodyguard to Reese and any other Grayson of rank that shows up for this affair, up until the point where he sees anything abyssal, at which point he will endeavor to stab evil in the face. Repeatedly.
If Reese needs him to go on a mission (a la 3), he will gladly go.

Margot attends with Reese to work predominently on #2 to try ad recruit and shavs she finds on the compact side and keep them from joining the Horned god, which is something she's getting rather practiced at at this point. She ensures her own escorts (the peace keepers), come with food and supplies to give out to Shavs who have come through the winter but it hasn't warmed enough to replenish their stocks yet.

Lord Corban has pledged his sword and skills to Princess Reese's mission. He will guard what needs guarding, slash what needs slashing, and otherwise do his usual job of Guy with a Sword in these missions.

Tobias and the Crimson Blades have been hired via Reese Grayson to join up with the Princess' wall in the forest. Iron Company (100 heavy infantry) have been contracted, and Tobias himself will be commanding the mission on the Blades' behalf. If this becomes obvious that holding the line is suicide, Tobias will work with other military commanders for an orderly retreat. Otherwise, the elite of mercenaries will hold the line, just like the Night Grove, if need be.
Tobias will be primarily wielding Requiem for this... but if the army comes up against undead, he'll switch to his rubicund blade to see if that helps to cut them down quicker.

Killian will be joining the armies of Grayson as one of Reese's lieutenants, and taking command of whatever troops she designates him to command on the expedition. Of course, he'll also be personally entering whatever battles are joined. He'll bring along whatever troops Ashford sends (new Harlan, so not sure of what this will be) as well.

Kaldur will be going on the mission, as a mounted knight if needed, or on foot as the case may be.

Monique is fighting as needed, but mostly helping to recruit the Abandoned with her extensive Abandoned background and languages.

Thena will personally lead a contingent of Knights of Solace out with Reese's forces, to help the Princess accomplish her listed goals.
As Thena is not particularly experienced in leading troops, the Solace divison will be co-commanded by Thena and Reese, with the help of a trusted (NPC) Solace marshal.
Solace unit consists of 30 knights, 70 footsoldiers, 1 marshal.
As a Godsworn priest of the Pantheon, Thena will offer any religious support as needed such as prayers, blessings and holy water. A few, though not all, of the Solace Knights are Godsworn as well. She will also offer aid as a battlefield medic and herbalist.
Thena will be bringing with her Dame Vesper, newly Godsworn Knight of Solace.

Aurelian signs on to assist in investigating the weapons as best he can, and hesitantly to act as an additional diplomat if needed.

Daemon rides alongside Thena and Princess Reese as a brother in arms to the Knights of Solace bands. He will assist in combat and wherever he will be needed otherwise.

Silas will be lending his sword and the armies of Whitehawk to the cause, bringing with him his archers/rangers while leaving his infantry behind in Hawkhold to defend it in case of a surprise attack (unlikely but who knows). He will command his rangers to scout the area they decide to camp at, in hope of countering any surprise ambushes or enemy movements and to see if they come across anything... strange.

Mia will be assisting with this as well, once I can see the full action and know what to add!
Mia will be bringing 50 of her archers and 100 of her infantrymen on this mission, with them under command of the following PCs in this particular order: Thesarin -> Esoka -> Rymarr -> Silas. Additionally, she will be acting as one of the diplomats attempt to convert as many shav'arvani as possible, making use of both her familiarity with the language, their customs, and her own reputation as the head of a House composed of a significant number of prodigals. Being as Esoka may be called to another mission concurrent with this one, she will be in need of some type of bodyguard, as she's not particularly combat ready.
Added in 30 AP.

The Grayson Princess General has asked Lady Arianna, and by extension, House Stonewood for aid in fighting Legion. Never one to deny her duty to Grayson, Ari has graciously agreed to lend her blade, expertise and knowledge of the dark forces that Legion will no doubt be utilizing. While that might be enough, Arianna has gone above and beyond by bringing along a detachment of Wardens with her to help support any military action that may occur. The men and women under her leadership have excellent Commanders drawn from the recent population of Prodigals and other Abandoned tribes which have filtered into Stonehearth. Above all, Arianna makes sure that she stays close by Reese with ten of her best men willing to die for their charge. This Royal Guard falls under the direct command of Princess Ribbons and is sure to follow her word even when their Liege, Lady Stonewood, is dispatched on any secondary or tertiary assignments such as recon or elimination of enemy commanders.
Arianna is a talented Investigator and has the ability to find leads and hunt them down with a relentlessness that borders obsession. When she is not commanding the Wardens (of which she brings five hundred), she is at work speaking with the local Shav populace and gathering information that might lead to a breakthrough in the hunt for the weapons they seek.


Lady Lailah of House Bisland has sent along 750 infantry and 250 archers under the command of Lady Arianna to help supplement the Gray Wardens. The additional men will be organized into units along with the Wardens, creating a combined fighting force to operate under the direction of Princess Reese. Lady Arianna leads these men by example, and follows Princess Ribbons military directive as she is the more experienced General.

Saedrus will be assisting Reese through diplomatic measures in trying to secure Shav'arvani are loyal to the Compact rather than the Horned God. As a Whisper brings with him his effortless charm, his carefully honed diplomacy and, beyond all else, the kind of empathy that cannot be taught or learnt to get through to the Abandoned tribes. He'll also keep himself well out of the way of all the martial types and generally keep himself away from frays, or anything other than being charming.

Halsim will be providing scouting services for the army (wearing his black robe and mask to keep his identity hidden to the Abandoned), and when necessary, provide his expertise on occult and investigative matters for the weapons search. When not doing any of this, he will provide his alchemical expertise towards equipping the army with medicines, poisons, and useful alchemical cocktails.

Alexis will do what she can, which is primarily serve as a meatshield to stand between enemies and more important targets. She brings her weapon and her armour, and will escort and patrol, and fight, as needed.

100 Infantry, 50 Pike, 25 Cavalry, and 50 Deepwood Rangers. Marquis Rymarr Deepwood's contingent to travel northward into the Gray Forest in preparation to play distraction. Those remaining in Deepwood are given explicit orders from the commander of Old Oak's military leader to be vigilant. A heightened state of security ordered, increased patrol regularity, reserves called into service for the duration, etc. Before setting off, Rymarr will gather his troops; first to speak with them and explain to the whole their objective, their purpose, and hopefully inspire them to fight hard and return home safely. Watch over those in front of and beside themselves, and trust those behind them to watch over them. He will also join his men and women in prayer to the Pantheon's deities. In regard to more Shamanistic means of religious observation, Rymarr will make himself present in support of those under his command, though he will not take direct part in their activities.

The Deepwood forces, under Rymarr's command, will be working in conjunction with a number of military pieces into one overall unit. Acting as Princess Reese Grayson's second-in-command, he's prepared to follow orders or lead, as is necessary dependent on the situation. Additionally, Rymarr is an experienced (and learned) battlefield commander - the first order of business will be locating important terrain features and choosing a strategically strong defensive point to make their presence known and draw attention. Ideally this position will benefit Deepwood's forces, while still permitting them ease of withdrawal, resupply, and all the rest - while preferably robbing any potential aggressors of those same traits and altogether impeding their ability to fight effectively. The former Lord Commander of the King's Own is prepared to play advisor - admittedly quietly to the overall commander of the mission, Reese. He's not afraid to speak up and offer an alternative plan, if he deems it strategically wiser.

Resources which Rymarr will be making use of(13 Economic, 27 Social, and 27 Military) are used to represent the fact that Rymarr will be hiring mercenaries to assist in bolstering both numbers and presence. Their orders are to... follow orders, but when a retreat is called, to retreat.

Having suggested a strategic withdrawal to Princess Reese should the 'Metallic Traitor', 'Horned God', or whatever name will be used for the day, makes an appearance on the battlefield? Should that time come and the Horned God makes his presence known on the battlefield, then Rymarr will work with the other commanders to promote an expeditious but strategically sound withdrawal. A fighting retreat, if necessary.

An additional 100 Deepwood Infantry, 50 Pikes, and 50 Deepwood Rangers will be on hand in the event such a fighting retreat is necessary, in which they will cover those withdrawing and begin a systematic retreat using the two separate forces to withdraw under the cover of arrows and fresh troops to cover the retreating force.
Additionally the King's Own will be there in the form of Dame Felicia and Dame Paloma, each with four Silver Swords/King's Own under their command. So they'll be doing their thing under Rymarr's guidance and ever watchful eye. They're amongst the greatest knights in Arvum, so there's not much that he'll need to command them on. But, he'll keep an eye out to ensure that the don't get in too deep over their heads and to correct any strategic matters he may notice. Despite being their very own past Lord Commander, he'll lead those few knights as though they were any other troops under his command. Given the history, no doubt they could work together to great effect. Their overall command will fall to Dame Felicia and Dame Paloma, per Lord Commander Leona Thrax, but Rymarr will be present to offer any strategic and leadership course correction as necessary.

Felicia is going to gather up her squad and assign them to the direct protection of the various VIPs (Rymarr, Reese, etc.) within the main attackng force. This is ostensibly because the King's Own trains for the defenseo f the King and so is particularly suited for this role but also because the secondary role she intends to take on would be to accept 'special' missions. If specific targets need to be eliminated the King's Own can be tasked with these dangerous but vital missions, including eliminating enemy leadership, etc. She wants to make use of the King's Own high level of esprit de corps and training to make a single squad as valuable as possible without getting them killed unnecessarily.

Luca is doing as usual and joining the fight to add to his monster head collection and keep his beribboned badass of a wife safe. He's becoming a decent scout, but mostly he's just there for the stabbing of things.

Tikva will be posting herself amongst the archers and scouts serving beneath Reese's command. She is especially lending her services as wilderness survival expert and scout to the efforts to comb through the freezing north, hunting down the Abyssal and/or hunting down agents of the Enslaver /as one does/. She will also be along to provide plucky morale assist to those who care to listen to her, and in case Reese needs cousinly advice and/or a hug, because you never know.

High Inquisitor Alistair will be taking a cadre of Confessors and lower ranking Inquisitors into the Gray Forest alongside the Grayson expedition. The High Inquisitor has multiple reasons for joining the expedition and the war effort against the Horned God. 1. To capture living agents of the Horned God to obtain information on their master and other abyssal entities. 2. To better train the Inquisition to deal with abyssal forces, especially in martial conflicts. 3. Provide martial support to the Grayson effort.

With the support of the Faith, and the need to attract the attention of the enemy, Preston and the Templars are going to try and muster a sizable force of 400-600 Templars to march in support of Reese. If they can't manage that, they will at least try to send several lances of mounted knights. If they manage the full deployment, they will act as a second 'battle' of the column, alongside Grayson troops, allowing some mutual support and flexibility, including the ability to pin the enemy with one and smash. If they only manage the knights, they'll act as a mobile reserve and try to pin down any breaches of the shield line. But in all things they will act in support of Reese, a thanks for her and Grayson being a friend of the Faith.
There is a request associated laying out a bit more detail on our motivations - ticket 6028

Joslyn will be sticking close and directly taking and relaying orders given by Lady Arianna, all while armed with Alaricite hairpins and adorned in leather. While her skills are mostly in stabbing and making sure that things stay stabbed, she'll also ensure that all of Arianna's operation runs smoothly. She'll help Arianna with command if it ever comes down to it, but mostly she'll just be doing copious amounts of stabbing.

Paloma will be assisting Rymarr! And leading her four troops to glory and good tactical use.

Lethe is going along as a healer for the group.

Zenix, a native to the lands, will provide insider insights about the various Clans and Abandoned Tribes that occupy the area. Including their numbers, an estimate of how many warriors they have and what chances one might have at flagging them as friend or foe. Besides their guidance through the land, Zen will stay close to Lady Arianna's side protecting her with her entourage of Wardens and Mistress Joslyn.

Olivia is joining the group largely in a supportive role behind the lines, as a healer and apothecary. If it proves useful, she'll use her alchemical and herbal talents to help with treatments for anyone who needs it, and potentially, if any weird abyssal blight, corruption, sickness, or that kind of thing rears its head, to try and combat it via whatever potions or elixirs she might be able to come up with. Failing that, she's got decent medical training and can simply service as a medic, and will aid wounded soldiers.

A scouting force heads out from the Gray Forest base. There have been a lot of these of late - small groups, meant to find shav, to treat with them as possible, to stop any flocking to the Horned God's banner. Tonight, Arianna, Joslyn, Zenix, Olivia, Kaldur, Silas, and Faelan are headed into the Forest. When they return, it is with a single shav and tales of the hideous creatures that were going to eat the woman's dog (and possibly the scouting group too). They are bloody and battered but alive. And hopefully the very grateful woman who is now swearing dutifully to the Compact is willing to give them information on the movement of the Horned God's armies. And the dog? The dog lived.

Meanwhile in the Gray Forest, Marquis Rymarr Deepwood's army has been busy. Today as they returned to the base camp, they told a tale of cultists trying for a sacrifice to the Horned God, one of the First Children about to be sacrificed, and perhaps most importantly, a prisoner escorted back by Lord Killian Ashford and delivered into the hands of the Inquisition.

A party of diplomats and diplomat-likes, consisting of Margot, Alistair, Aurelian, Monique, Saedrus, and Tikva ride out into the deep woods, it'’s said, to speak with a nomadic group of shavs claiming to possess key strategic information. Whatever negotiations happen past the ragged flaps of ragged tents remain private, but the group emerges with a sheaf of parchment and none the worse for wear.

The stories coming out of the Gray Forest tell another tale as well, as a large group of refugees is escorted to Arx by contingents of the Grayson army. They spread word of the valiant heroes who lead their defense, protecting them against the horrors coming from the northlands. Princess Reese Grayson's army, along with the Iron Company lead by Lord Tobias Telmar, apparently encircled the refugees as they were soon to be overwhelmed by the enemies which had pursued them nearly to their destruction. They tell tale of Prince Luca Grayson's 'nearly insane bravery' in fighting three huge monsters at once, to draw their attention away from the injured Grayson troops. Of Prince Barric Grayson's prodigious strength and prowess, as he cut one of the monster's heads clean off. Of the efforts of Lady Lethe Tyde, who set up triage and sought to mend the injured in the thick of battle. They tell of the hundreds of enemy dead left upon the field, and of the heroic troops who fought such overwhelming odds, standing behind their leaders against the coming onslaught and turning it away with their might. Needless to say, the refugees are being redistributed to Grayson lands, having bent the knee to such heroic representatives of the house.